Category Archives: JavaScript

Build an HTML5 Game: Some Reviews

I’ve found three decent reviews for my book “Build an HTML5 Game“, and especially pleasing is the fact that two of them seem to be from exactly the target audience i.e. developers with existing web skills who didn’t realise how … Continue reading

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Build An HTML5 Game – Answers To Exercises

My Build An HTML5 Game book is finally on the way, and the website to go with it is live too. As well as info about the book it serves three main purposes: A place to see and play the … Continue reading

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Build an HTML5 Game – 40% Early Access Discount

My book Build an HTML5 Game in going to be out in a couple of months, and until around 4pm on January 31st 2015 you can get 40% off with the discount code BRIGHTANDEARLY if you buy it here: http://www.nostarch.com/html5gameContinue reading

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A New Venture: Wedu Games

My new venture, Wedu Games, is up and running. Or at least the site is as there are no games finished yet. There are a few things in development, though, including an interactive storytelling table app (that isn’t a game … Continue reading

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Repeatable random numbers in JavaScript

Ever since programming BASIC on the Spectrum I’d wondered why it was possible to seed a “random” number generator. But then I found I wanted to do something that would produce repeatable results, but look like a random sequence. Strangely, … Continue reading

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Firing JavaScript functions after a .Net AJAX request

I wanted to have a function called after data was returned to the page from a .Net AJAX call. (The idea was to fade out when you pressed “submit” and then redraw when data came back.) It turns out there … Continue reading

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JavaScript solution to PNG alpha transparency in IE

Solutions to the problem of PNG alpha transparency in IE6 have been around for a while, as exemplified by this post on Cross-Browser Variable Opacity with PNG on A List Apart. This solution uses script to write in the correct … Continue reading

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